MoKnowledge
Paste a company's website and MoKnowledge builds a structured knowledge base from the real HTML. Every value links back to its source.
I'm a senior Computer Science student at UNLV, looking for internships and entry-level roles in software or AI/ML engineering.
Paste a company's website and MoKnowledge builds a structured knowledge base from the real HTML. Every value links back to its source.
A Qt-based application for building armies for the tabletop war game Warhammer 40k — create units, see stats for your whole army, and share builds.
A console game for building custom football teams and players, with per-player stats — QB accuracy, WR catching, RB speed — that drive how they perform on the field.
Building simulations of signalized intersections to test adaptive traffic-signal timing, measuring vehicle delay, queue length, and throughput.
About 9 client meetings a week — logging feedback and feature requests, and flagging bugs to engineering with clear repro steps.
Mentored ~12 young coders a week, teaching object-oriented game development in Unity and Godot.
Labeled speakers across 600+ My First Million episodes and built out 200+ guest profiles for a live production site.
Dean's List in Spring 2024 and Spring 2026, with coursework in algorithms, data structures and programming languages. NSLS member.
Volunteered at the AI Engineer World's Fair, meeting engineers and teams building with AI in production.
I fell in love with coding and AI my freshman year at UNLV, when my cousin Greg introduced me to Python. I knew right away this was my calling, and I've enjoyed every minute since.
Now I'm looking for internships and entry-level roles in software or AI/ML engineering. Reach out below, and thanks for visiting!
Looking for internships and entry-level roles in software or AI/ML engineering.
Email me